Saturday 7 April 2012

What do teachers really think about games?

Again, a great thread from the PC-Gamer board. As usual, I'm not responsible for the content of this outside link: http://www.pcgamer.com/forum/showthread.php?t=17031


At another parents(') evening last week (where I tell parents how their children are progressing in English), I had three sets of folks who told me their kids played too many games. Of course, their kids are probably playing too many FPS games, and I tried to direct them towards something else. 

Here's an interesting article on what some teachers think about games in school, in light of a teaching union (albeit the smallest one) saying that there needs to be some legislation against violent games:

http://beefjack.com/features/what-do...ut-videogames/
My take? I think that every student in the 21st Century UK is entitled to a rich imaginative life. Of course, through class and gender every student in the UK has a path to the future already laid before them. That cannot be easily changed. However, games - like books and film - can offer purpose and fulfilment far beyond the aspirations of schooling's bells and rows. To paraphrase Alan Bennett's Hector in History Boys, you need the pop-culture to balance, nay, to be an antidote to elitism in high-culture. Never before has there be a generation better able to create its own culture, and its own games and its own imaginative fulfilment. Youtube, Alice, and a myriad of game-making software is freely available. It just needs to be used, and esteemed. 

At the moment, though, such culture manifests mostly through Charlie biting a finger and filming angry teachers. That's funny, but perhaps it's time for games to be seen more as the fulfilling imaginative experiences that they can be.

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